The practice of dressing up as characters from interactive entertainment software, particularly during the autumnal celebration of All Hallows’ Eve, has become a prevalent cultural phenomenon. This involves individuals selecting attire and accessories designed to replicate the appearance of protagonists, antagonists, or other recognizable figures originating from digital games. For instance, a person might choose to emulate a well-known character by donning a specific outfit, wig, and perhaps carrying a prop weapon associated with that character’s virtual world.
The increased visibility and popularity of this costuming trend are attributable to several factors. The global expansion of the gaming industry has exposed a vast audience to iconic characters and narratives, creating a shared cultural understanding. Furthermore, the opportunity to embody a beloved character allows individuals to express their fandom and engage in a form of interactive storytelling. Historically, the act of masquerading has deep roots, and the digital age has simply provided a new realm of inspiration and representation within this tradition.